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πŸ’Ž OPCraft ⛏️ [Minecraft]

πŸ’Ž OPCraft ⛏️ [Minecraft]

A Roblox experience owned by Official craft-blox.

Sandbox & buildingENsandboxsurvivalmining

Description (written by the developer; not a statement by this register)

πŸ‘LIKE AND FAVORITE THE GAME FOR UPDATES⭐ πŸ’Ž Join my group for special Chat tag! https://www.roblox.com/groups/16913345 🌟 Free VIP Servers, Builds auto-save and you can grind here πŸ—ΊοΈ Explore a never-ending world with your friends βš”οΈ Fight other players and survive to your best ability 🌲 Mine different materials such as dirt, stone, wood Controls: Right Click to Place Left Click to Break Press E to See Inventory Left Control to Sprint Right Click to interact! Press Q to Drop Items Not Minecraft! [This game has no assets from Minecraft, all made from Roblox] -----tags----- Craft-Blox Craft-Bloxs Sandbox OP Cheat Minecraft [OP] MC

Last updated by the developer 25 Jan 2024, 19:39 UTC.

0
playing (measured 12 Aug 2026, 00:01 UTC)
13,461
lifetime visits
78%
liked (18 πŸ‘ / 5 πŸ‘Ž)
36
favourites (2.7 per 1k visits)
19 August 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

OWNER COMMANDS
25,000 R$
ADMIN
1,500 R$
MOD
900 R$
VIP
175 R$
RAINBOW NAMETAG
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome7,543 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.