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Five Nights at Freddy's 1 [FNaF]

Five Nights at Freddy's 1 [FNaF]

A Roblox experience owned by YY Creations.

HorrorENhorrorsurvivalFNaF

Description (written by the developer; not a statement by this register)

This game is meant to be an almost-accurate recreation of FNaF 1 (Five Nights at Freddy's 1) within ROBLOX, utilizing ROBLOX items and tools. This game is currently in Alpha version, therefore a small number of bugs or glitches are to be expected. The majority of the original sound effects are present in this game. Some of them were either modified or removed due to ROBLOX's limitations, most notably Phone Guy, which is unfortunately not present within this game.

Last updated by the developer 22 Jun 2025, 18:08 UTC.

0
playing (measured 25 Aug 2026, 19:22 UTC)
18,936
lifetime visits
88%
liked (64 👍 / 9 👎)
203
favourites (10.7 per 1k visits)
19 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 19:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Calm Animatronics
125 R$
Faster Time
125 R$
Extra Power
125 R$
tip jar :)
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Player · welcome12,528 · 100.0% win
Night 1 · progression912 · 0.00% win
Night 2 · progression281 · 0.00% win
Night 3 · progression144 · 0.00% win
Night 4 · progression66 · 0.00% win
Night 5 · progression34 · 0.00% win
Night 6 · progression21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.