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[CAPYBARA] Tapping Reborn

[CAPYBARA] Tapping Reborn

A Roblox experience owned by Tap It Squad.

Clicker & idleENclickerpet collectionrebirth progression

Description (written by the developer; not a statement by this register)

👋Welcome to Tapping Reborn! 👊 Join the community server for codes & leaks and to trade with other players! Link down below! -How To Play! 🖱️Click to get Clicks! 🥚Hatch Eggs To Get Pets & Better Multipliers! ♻️Rebirth to get Higher Clicks Multiplier! 🌀Unlock Islands By Rebirthing & Progressing! 👑Reach & Climb The Leaderboards To Become The Best! 🖱️You Can Click Anywhere On Your Screen Including The Click Button To Get Clicks! 🔔Follow the game to be the notified when the updates release! All current assets/system is from Tapping Masters

Last updated by the developer 27 Feb 2025, 01:59 UTC.

0
playing (measured 11 Aug 2026, 13:51 UTC)
2,384
lifetime visits
91%
liked (20 👍 / 2 👎)
7
favourites (2.9 per 1k visits)
20 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Lucky
499 R$
x5 Hatch
429 R$
3x Equip
349 R$
250 Storage
299 R$
x2 Clicks
299 R$
x2 Rebirths
299 R$
2x Equip
249 R$
x2 Gems
249 R$
Vip
249 R$
x2 Xp
249 R$
125 Storage
199 R$
Lucky
199 R$
Auto Rebirth
149 R$
+2 Pet Adventure Slot
120 R$
50 Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Found Him · secret17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.