Control Army 2! ⚔️
A Roblox experience owned by Control Army Club.
SimulatorENmilitarybase-buildingholiday-event
Control Army 2! ⚔️ is a simulator experience created on 2023-08-20. The game has accumulated 4,134,307 lifetime visits and 20,857 favorites. It maintains a 91% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
🎖️ OVER 16 Different Soldiers! 👿 OVER 30 Different Enemies/Objects to destroy! ✨ 12+ Different Backpacks/Boots/Hats to equip on your character! 👍 Likes are heavily appreciated 👍 🎄 - Christmas Zone! 🍭 - Candy Cane currency! Use it to buy Christmas items! ❄️ - New Battle Pass and Daily Calendar Rewards! ⚔️ - 6 NEW LIMITED TIME SOLDIERS ✨ - New Christmas Boots, Hat, Backpack and Wands 💥 - New Christmas PERKS! 😈 - 2 New Bosses 🐛 - Bug fixes Welcome to Control Army 2! Collect resources and refine them at your base to get gold! Use your gold to buy new soldiers, wands, backpacks, hats, boots and other gear to help you along your adventure! Code: Release (There are also codes hidden around a map!) GROUP LINK: https://www.roblox.com/groups/16409914/Control-Army-Club#!/about 🛑Report bugs in communications server!🛑
Last updated by the developer 28 Dec 2025, 17:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:16 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 03:09 | 91 | no change |
| 24 Aug 2026, 03:07 | 91 | no change |
| 14 Aug 2026, 03:07 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.