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Control Army 2! ⚔️

Control Army 2! ⚔️

A Roblox experience owned by Control Army Club.

SimulatorENmilitarybase-buildingholiday-event

Control Army 2! ⚔️ is a simulator experience created on 2023-08-20. The game has accumulated 4,134,307 lifetime visits and 20,857 favorites. It maintains a 91% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🎖️ OVER 16 Different Soldiers! 👿 OVER 30 Different Enemies/Objects to destroy! ✨ 12+ Different Backpacks/Boots/Hats to equip on your character! 👍 Likes are heavily appreciated 👍 🎄 - Christmas Zone! 🍭 - Candy Cane currency! Use it to buy Christmas items! ❄️ - New Battle Pass and Daily Calendar Rewards! ⚔️ - 6 NEW LIMITED TIME SOLDIERS ✨ - New Christmas Boots, Hat, Backpack and Wands 💥 - New Christmas PERKS! 😈 - 2 New Bosses 🐛 - Bug fixes Welcome to Control Army 2! Collect resources and refine them at your base to get gold! Use your gold to buy new soldiers, wands, backpacks, hats, boots and other gear to help you along your adventure! Code: Release (There are also codes hidden around a map!) GROUP LINK: https://www.roblox.com/groups/16409914/Control-Army-Club#!/about 🛑Report bugs in communications server!🛑

Last updated by the developer 28 Dec 2025, 17:42 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
4,134,307
lifetime visits
91%
liked (18,244 👍 / 1,901 👎)
20,848
favourites (5.0 per 1k visits)
20 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Backpack
100 R$
The Golem
99 R$
2x EXP
49 R$
2x Resources
29 R$
Sprint
29 R$
Better Luck
29 R$
2x Materials
29 R$
2x Control Radius
19 R$
2x Conversion Speed
19 R$
+1 Title
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,689,039 · 100.0% win
100 Gold · collection874,043 · 57.1% win
Golem · other587,689 · 28.6% win
Golden Golem · other339,614 · 0.00% win
10K Gold · collection325,046 · 0.00% win
Mushroom Forest · other310,956 · 0.00% win
Riverlands · progression159,397 · 0.00% win
White Flower · collection107,435 · 28.6% win
Desert · other72,901 · 0.00% win
Pharaoh · other60,851 · 0.00% win
Lord of Sands · other50,884 · 0.00% win
Mountains · other40,635 · 0.00% win
Present · collection37,328 · 0.00% win
1M Gold · collection35,794 · 0.00% win
Knor · other15,401 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:0991no change
24 Aug 2026, 03:0791no change
14 Aug 2026, 03:0791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.