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Tower of Adventure

Tower of Adventure

A Roblox experience owned by Slends Studios!.

ObbyENtower climbobstacle coursepremium access

Description (written by the developer; not a statement by this register)

DISCLAIMER: Tower Of Adventure is currently in PAID ACCESS. Buying paid access will give you perks once the game is free to play. 🔥 Welcome to Tower Of Adventure! 🔥 🤔 Will you be able to climb through all the obstacles this unforgiving tower will put you through and reach the TOP? 🤔 ✅ The game Features: ✅ 📈 - Over 100 Stages Increasing in difficulty! ❓ - Secrets to find! 🥇 - Badges to flex your achievements! 😡 - Rage?! 🎉 Premium benefits: As a Premium user, you will recieve a Premium Trial and a Premium Title for free! 🎉

Last updated by the developer 6 Aug 2025, 00:04 UTC.

0
playing (measured 10 Aug 2026, 21:48 UTC)
545
lifetime visits
94%
liked (16 👍 / 1 👎)
17
favourites (31.2 per 1k visits)
20 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
199 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Access! · other61 · 0.00% win
Welcome! · welcome43 · 0.00% win
Level 10! · progression35 · 0.00% win
Level 20! · progression34 · 0.00% win
Level 40! · progression32 · 0.00% win
Level 30! · progression31 · 0.00% win
Level 50! · progression24 · 0.00% win
Level 70! · progression0 · 0.00% win
Level 60! · progression0 · 0.00% win
Level 80! · progression0 · 0.00% win
Level 90! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.