DEADZONE: RESURGENCE
A Roblox experience owned by ZenOut.
SurvivalENzombie apocalypseopen-world survivalPvP shooter
Description (written by the developer; not a statement by this register)
Survive in a dangerous zombie apocalypse where every decision matters. Explore, scavenge valuable supplies, fight other players, defeat powerful bosses, and build your reputation in a harsh post-apocalyptic world. • Scavenge for weapons, ammo, food, and rare loot • Engage in intense PvP battles against other survivors • Fight challenging boss zombies and elite enemies • Collect rare loot and valuable resources • Upgrade and expand your hideout • Stockpile supplies to stay alive • Complete commissions and quests for rewards • Increase your reputation and become a legendary survivor • Explore a dangerous open-world survival environment Special Thanks • DEADZONE by DeadzoneZackZak — creator of the original Deadzone • Deadzone Remade by Reyne — inspiration from the sequel project Zombie Survival, PvP, Boss Fights, Looting, Base Building, Open World, Survival Game, Post-Apocalyptic, Scavenging, Multiplayer, Shooter, Hideout Upgrades, Quests, Roblox Survival, Zombie Game
Last updated by the developer 9 Aug 2026, 20:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.