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DEADZONE: RESURGENCE

DEADZONE: RESURGENCE

A Roblox experience owned by ZenOut.

SurvivalENzombie apocalypseopen-world survivalPvP shooter

Description (written by the developer; not a statement by this register)

Survive in a dangerous zombie apocalypse where every decision matters. Explore, scavenge valuable supplies, fight other players, defeat powerful bosses, and build your reputation in a harsh post-apocalyptic world. • Scavenge for weapons, ammo, food, and rare loot • Engage in intense PvP battles against other survivors • Fight challenging boss zombies and elite enemies • Collect rare loot and valuable resources • Upgrade and expand your hideout • Stockpile supplies to stay alive • Complete commissions and quests for rewards • Increase your reputation and become a legendary survivor • Explore a dangerous open-world survival environment Special Thanks • DEADZONE by DeadzoneZackZak — creator of the original Deadzone • Deadzone Remade by Reyne — inspiration from the sequel project Zombie Survival, PvP, Boss Fights, Looting, Base Building, Open World, Survival Game, Post-Apocalyptic, Scavenging, Multiplayer, Shooter, Hideout Upgrades, Quests, Roblox Survival, Zombie Game

Last updated by the developer 9 Aug 2026, 20:21 UTC.

0
playing (measured 11 Aug 2026, 01:37 UTC)
4,635
lifetime visits
63%
liked (35 👍 / 21 👎)
192
favourites (41.4 per 1k visits)
20 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
750 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome1,457 · 0.00% win
Hitman · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.