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Anime Training

Anime Training

A Roblox experience owned by morl x frostyy.

SimulatorENAnimeTrainingRankings

Anime Training is a simulator experience created on 2023-08-21. It has recorded 1,320,873 lifetime visits and 3,901 favorites. The title holds a 97% like percentage. Currently, zero users are playing. The game features tags including race, anime, and training.

Description (written by the developer; not a statement by this register)

Welcome to Anime Training⭐! Updates every Saturday! 💪 TRAIN to Gain Power! 🏆 Race To Earn Wins! ⭐ Unlock new heroes! 🌐 Reach Top 100 Rankings 🐶 Collect Pets & Reach New Land! 😎 Premium Benefits: Power & Wins +10% ✨ Don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow! Tags: Race, Anime, Running, Power, Training, Friends, Fun, Speed, Fast, GYM, Obby

Last updated by the developer 13 Jun 2026, 14:18 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
1,320,873
lifetime visits
97%
liked (6,223 👍 / 170 👎)
3,900
favourites (3.0 per 1k visits)
21 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Secret Hunter
1,699 R$
Octo Hatch
649 R$
+3 Equip
399 R$
Ultra Luck
399 R$
x2 Wins
349 R$
x2 Speed
299 R$
VIP
299 R$
Triple Hatch
199 R$
Super Luck
199 R$
Fast Hatch
149 R$
Extra Luck
99 R$
+200 Inventory Space
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:3297no change
24 Aug 2026, 13:2097no change
14 Aug 2026, 13:1997first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.