Incredible Gassy Survival
A Roblox experience owned by The Royal Scots LLC.
SurvivalENsurvivalhorrorcollection
Description (written by the developer; not a statement by this register)
You've entered a forest that nobody has visited or inhabited for nearly 40 years. Once a bustling area with many visitors wanting to get a delicious slice of Mr. Incredible's signature pizza, the location was abandoned as the company was driven into the ground by bankruptcy. Fast forward in time, there has been reports that one of the pizzeria's mascot suits has claimed the location as his. Intrigued, you investigate. But to your dismay, you stumble upon a smelly discovery. Collect 15 gas masks to gain a win. Gather those wins to purchase more items in the shop to gain a tactical advantage on Mr. Gassy. Or see how many deaths you can rack up in the hands of Mr. Gassy with your friends, the choice is yours! CONTROLS Running - Hold Left Shift on PC or hold Right Trigger on controller. Use the run button on mobile to toggle running. Access Shop - Hit the shop icon on the bottom left corner of your screen or press Y on controller. Going to the shop resets your masks. More coming soon!
Last updated by the developer 19 Aug 2025, 13:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 10:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.