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[ZENVO] Destroy Cars with Nitro

[ZENVO] Destroy Cars with Nitro

A Roblox experience owned by Live For Speed.

SimulatorENphysics destructionvehicle simulationarcade racing

[ZENVO] Destroy Cars with Nitro is a simulator experience created on 2023-08-21. It has recorded 42,187,220 lifetime visits and 53,531 favorites. Currently, 377 players are active. The title holds an 89% like percentage. The game involves vehicle destruction mechanics using ramps and nitro boosts.

Description (written by the developer; not a statement by this register)

Get ready for total chaos! Blast your car across endless ramps, giant loops, and insane jumps — and watch the parts fly off! Use your nitro boost to crash harder, jump higher, and cause epic destruction. How long can your car survive? • Launch off mega ramps • Smash through insane loops • Watch pieces of your car break off • Boost with nitro for ultimate crashes Start your engine... or what's left of it! Type in chat :normal or :refresh (to refresh your character) / type yeet for a goofy moments 🎃 Stage Phase: 39% 🔨 SHUTDOWNS=UPDATES/BUG FIXES 🏗️ Dev/Owner:GoldenScriptz 🧰 Dev/Admin:Dxn4o Premium Players gets double the time ❤️Made by BG Devs❤️ © 2026 All rights reserved.

Last updated by the developer 15 Aug 2026, 22:32 UTC.

384
playing (measured 23 Aug 2026, 17:50 UTC)
42,558,517
lifetime visits
89%
liked (23,562 👍 / 2,772 👎)
54,722
favourites (1.3 per 1k visits)
21 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

22446434410 August 2026 — 317 players21 August 2026 — 284 players21 August 2026 — 265 players21 August 2026 — 252 players21 August 2026 — 261 players22 August 2026 — 346 players22 August 2026 — 310 players22 August 2026 — 283 players22 August 2026 — 249 players22 August 2026 — 224 players22 August 2026 — 224 players22 August 2026 — 248 players22 August 2026 — 248 players22 August 2026 — 283 players22 August 2026 — 274 players22 August 2026 — 320 players22 August 2026 — 322 players22 August 2026 — 341 players22 August 2026 — 403 players22 August 2026 — 348 players22 August 2026 — 464 players22 August 2026 — 448 players22 August 2026 — 411 players22 August 2026 — 408 players22 August 2026 — 369 players22 August 2026 — 301 players22 August 2026 — 334 players22 August 2026 — 306 players22 August 2026 — 301 players23 August 2026 — 333 players23 August 2026 — 293 players23 August 2026 — 286 players23 August 2026 — 298 players23 August 2026 — 276 players23 August 2026 — 234 players23 August 2026 — 258 players23 August 2026 — 259 players23 August 2026 — 300 players23 August 2026 — 288 players23 August 2026 — 293 players23 August 2026 — 319 players23 August 2026 — 349 players23 August 2026 — 427 players23 August 2026 — 386 players23 August 2026 — 390 players23 August 2026 — 423 players23 August 2026 — 384 players38410 August 202623 August 2026
47 measurements spanning 13 days, net +67. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 188–500 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 47
Measured (UTC)PlayersChange
23 Aug 2026, 17:50384-39
23 Aug 2026, 16:50423+33
23 Aug 2026, 15:50390+4
23 Aug 2026, 14:50386-41
23 Aug 2026, 13:50427+78
23 Aug 2026, 12:50349+30
23 Aug 2026, 11:50319+26
23 Aug 2026, 10:50293+5
23 Aug 2026, 09:50288-12
23 Aug 2026, 08:50300+41
23 Aug 2026, 07:50259+1
23 Aug 2026, 06:50258+24
23 Aug 2026, 05:50234-42
23 Aug 2026, 04:50276-22
23 Aug 2026, 03:50298+12
23 Aug 2026, 02:50286-7
23 Aug 2026, 01:50293-40
23 Aug 2026, 00:50333+32
22 Aug 2026, 23:50301-5
22 Aug 2026, 22:50306first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Nitro
399 R$
Plane
349 R$
Tune Pass (PC/Mobile/XBOX/PS4)
200 R$
F1
129 R$
Rock Crawler
99 R$
Saleen S7
79 R$
Project EVO
49 R$
Tank
49 R$
Dominator 3
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome15,044,003 · 97.9% win
Played 10 minutes · other5,811,109 · 38.9% win
Santa's Sleigh [2025 Christmas] · other1,332,588 · 13.2% win
Premium Player · other240,010 · 1.3% win
Tuner Pass · other12,633 · 0.00% win
Met Creator · other1,646 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8921 August 2026 — 89 % liked21 August 2026 — 89 % liked21 August 2026 — 89 % liked21 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked22 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked23 August 2026 — 89 % liked21 August 202623 August 2026
46 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 46
Measured (UTC)% likedChange
23 Aug 2026, 17:5089no change
23 Aug 2026, 16:5089no change
23 Aug 2026, 15:5089no change
23 Aug 2026, 14:5089no change
23 Aug 2026, 13:5089no change
23 Aug 2026, 12:5089no change
23 Aug 2026, 11:5089no change
23 Aug 2026, 10:5089no change
23 Aug 2026, 09:5089no change
23 Aug 2026, 08:5089no change
23 Aug 2026, 07:5089no change
23 Aug 2026, 06:5089no change
23 Aug 2026, 05:5089no change
23 Aug 2026, 04:5089no change
23 Aug 2026, 03:5089no change
23 Aug 2026, 02:5089no change
23 Aug 2026, 01:5089no change
23 Aug 2026, 00:5089no change
22 Aug 2026, 23:5089no change
22 Aug 2026, 22:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.