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[ZENVO] Destroy Cars with Nitro

[ZENVO] Destroy Cars with Nitro

A Roblox experience owned by Live For Speed.

SimulatorENphysics destructionvehicle simulationarcade racing

[ZENVO] Destroy Cars with Nitro is a simulator experience created on 2023-08-21. It has recorded 42,187,220 lifetime visits and 53,531 favorites. Currently, 377 players are active. The title holds an 89% like percentage. The game involves vehicle destruction mechanics using ramps and nitro boosts.

Description (written by the developer; not a statement by this register)

Get ready for total chaos! Blast your car across endless ramps, giant loops, and insane jumps — and watch the parts fly off! Use your nitro boost to crash harder, jump higher, and cause epic destruction. How long can your car survive? • Launch off mega ramps • Smash through insane loops • Watch pieces of your car break off • Boost with nitro for ultimate crashes Start your engine... or what's left of it! Type in chat :normal or :refresh (to refresh your character) / type yeet for a goofy moments 🎃 Stage Phase: 39% 🔨 SHUTDOWNS=UPDATES/BUG FIXES 🏗️ Dev/Owner:GoldenScriptz 🧰 Dev/Admin:Dxn4o Premium Players gets double the time ❤️Made by BG Devs❤️ © 2026 All rights reserved.

Last updated by the developer 1 Oct 2026, 19:37 UTC.

89
playing (measured 6 Oct 2026, 07:50 UTC)
45,875,823
lifetime visits
89%
liked (25,398 👍 / 3,138 👎)
65,695
favourites (1.4 per 1k visits)
21 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

891,014551.515 September 20266 October 2026
500 measurements spanning 21 days, net -341. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
6 Oct 2026, 07:5089-30
6 Oct 2026, 06:50119+14
6 Oct 2026, 05:50105-2
6 Oct 2026, 04:50107-1
6 Oct 2026, 03:50108-101
6 Oct 2026, 02:50209-47
6 Oct 2026, 01:50256-36
6 Oct 2026, 00:50292-42
5 Oct 2026, 23:50334-4
5 Oct 2026, 22:50338+25
5 Oct 2026, 21:50313+50
5 Oct 2026, 20:50263+20
5 Oct 2026, 19:50243-50
5 Oct 2026, 18:50293-47
5 Oct 2026, 17:50340+12
5 Oct 2026, 16:50328no change
5 Oct 2026, 15:50328+25
5 Oct 2026, 14:50303+54
5 Oct 2026, 13:50249-22
5 Oct 2026, 12:50271first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Nitro
399 R$
Plane
349 R$
Tune Pass (PC/Mobile/XBOX/PS4)
200 R$
F1
129 R$
Rock Crawler
99 R$
Saleen S7
79 R$
Project EVO
49 R$
Tank
49 R$
Dominator 3
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome16,401,616 · 100.0% win
Played 10 minutes · other6,383,993 · 45.2% win
Santa's Sleigh [2025 Christmas] · other1,529,852 · 14.5% win
Premium Player · other259,628 · 1.1% win
Tuner Pass · other13,452 · 0.10% win
Met Creator · other1,708 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8921 August 20261 November 2026
1090 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1090
Measured (UTC)% likedChange
1 Nov 2026, 14:5089no change
22 Oct 2026, 14:4989no change
12 Oct 2026, 14:4789no change
6 Oct 2026, 07:5089no change
6 Oct 2026, 06:5089no change
6 Oct 2026, 05:5089no change
6 Oct 2026, 04:5089no change
6 Oct 2026, 03:5089no change
6 Oct 2026, 02:5089no change
6 Oct 2026, 01:5089no change
6 Oct 2026, 00:5089no change
5 Oct 2026, 23:5089no change
5 Oct 2026, 22:5089no change
5 Oct 2026, 21:5089no change
5 Oct 2026, 20:5089no change
5 Oct 2026, 19:5089no change
5 Oct 2026, 18:5089no change
5 Oct 2026, 17:5089no change
5 Oct 2026, 16:5089no change
5 Oct 2026, 15:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.