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⛰️ Prenumere Peak

⛰️ Prenumere Peak

A Roblox experience owned by Prenumere.

HorrorENhorrorsurvivalcamp

Description (written by the developer; not a statement by this register)

🌲 It's a lodge and summer camp. But something isn’t right. The trees are too quiet. The buildings too old. And whatever's out there... doesn’t want you to leave. 🎧 📷 Use headphones and max graphics for the best experience. ⚠️ Loud sounds and disruptive visuals [CONTROLS] SHIFT to run Q to Carry C to Crouch ─────────────── Contributors: Kusa – Landscaping, Scripting Azovmi – Animation cyproal & BloxJet_YT – Meshing, Building Archirrimo & GmBellaa – Icon, Thumbnail

Last updated by the developer 1 Aug 2026, 07:02 UTC.

0
playing (measured 11 Aug 2026, 13:51 UTC)
26,541
lifetime visits
73%
liked (136 👍 / 51 👎)
480
favourites (18.1 per 1k visits)
21 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

# [READ DESC] Untrained Enthrall
9,999 R$
# Hostile Resident
555 R$
# Extensive Stamina
250 R$
Permanent Dirigible Ticket
180 R$
# Permanent Wallet
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Prenumere · welcome11,655 · 100.0% win
🐺 Werewolf Variant · other26 · 0.00% win
🦌 Reindeer Variant · collection15 · 0.00% win
Feline's Prize · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7316 August 2026 — 73 % liked26 August 2026 — 73 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:5273no change
16 Aug 2026, 05:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.