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Circus In The Sky Takes Flight Again

Circus In The Sky Takes Flight Again

A Roblox experience owned by The Circus ln The Sky.

RoleplayENcircusroleplaysocial

Description (written by the developer; not a statement by this register)

Welcome Back! to the Circus in the Sky! Lights, entertainment, and overwhelming happiness can be found around every corner... Many thanks to CITS Devs for the original And @R0SEKATZ For doing the artwork! And Straw for helping to code this game! https://www.roblox.com/users/5139778994/profile Original: https://www.roblox.com/games/150470833/The-Circus-in-The-Sky Stay clowny our friends! Enjoy!!

Last updated by the developer 19 Jul 2026, 12:04 UTC.

0
playing (measured 10 Aug 2026, 23:51 UTC)
42,672
lifetime visits
89%
liked (407 👍 / 50 👎)
811
favourites (19.0 per 1k visits)
22 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Semi Colossal Dragon's Breath Potion
50 R$
Monster Mash Potion
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome back, to The Circus in The Sky! · welcome14,009 · 0.00% win
Tickets Please! · other8,631 · 0.00% win
And stay down! · other7,819 · 0.00% win
Father Sun! · other1,846 · 0.00% win
Met Nichole · social712 · 0.00% win
Balancing Act! · other618 · 0.00% win
A Quiet Place · other604 · 0.00% win
The Highest Point · progression372 · 0.00% win
Bad Reader · other361 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked25 August 2026 — 89 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 19:5289no change
15 Aug 2026, 19:4689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.