Parkour Champions [BETA]
A Roblox experience owned by Studio 8K.
ObbyENanimeabilitiesbeta
Parkour Champions [BETA] is an obby experience created on 2023-08-22. The game has accumulated 20,361,060 lifetime visits and 147,933 favorites. Currently, 31 players are active. The title holds a 94% like percentage. It features anime-inspired parkour mechanics and is currently in a beta release stage.
Description (written by the developer; not a statement by this register)
🏅 Welcome to The Parkour Champions! The ultimate anime-inspired parkour game. Use your Champions' abilities to help you traverse the maps, and slow down others with your Spirits! ⚠️ BETA RELEASE Parkour Champions is still under development. Please report any bugs in the community server! 🖥️ PC CONTROLS MOVEMENT: - SPACE + Look straight at wall to Climb - SPACE + Point in direction you want to run across wall to Wall Run - SPACE while Wall Running, to Wall Jump (in direction you are pointing your crosshair) - SPACE Before Landing to Roll - CTRL to Dive in the air or Slide on the ground - R in the air to Air Dash - R Twice while on the ground to Big Jump CHAMPS - Q: Quick Ability - V: Signature Move - F: Awakening - T: Ultimate SPIRITS - Enchant: Passive boost - M1: Lock-On - M2: Guaranteed Hit (When Lock Turns Red)
Last updated by the developer 21 Jul 2026, 07:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:23 | 31 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 16:53 | 94 | no change |
| 23 Aug 2026, 16:38 | 94 | no change |
| 13 Aug 2026, 16:34 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.