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MineTrains Roller Coaster 越礦飛車 [Hong Kong 🇭🇰]

MineTrains Roller Coaster 越礦飛車 [Hong Kong 🇭🇰]

A Roblox experience owned by HongKong Trains Development.

SimulatorENOcean ParkHong KongMine Train

MineTrains Roller Coaster 越礦飛車 [Hong Kong 🇭🇰] is a simulator experience created on 2023-08-22. It records 514,228 lifetime visits, 2,694 favorites, and a 59% like percentage. Currently, one user is playing. The experience is categorized under the simulator genre.

Description (written by the developer; not a statement by this register)

🎢 [New!] MineTrains - World's Best View Roller Coaster in Hong Kong 🇭🇰! This is our very first roller coaster project on Roblox — a labour of love that took nearly two years to build, starting in June 2022. Inspired by the original Mine Train ride at Ocean Park in Hong Kong, this recreated project aims to preserve a beloved piece of collective memory of Hong Kong's old days. We aim to preserve this cherished piece of Hong Kong’s collective memory and share its joy and excitement with players worldwide — whether you rode the original or are discovering it for the first time. Control Key: [Shift] Run, [T] POV, [Q] Hands UP! P.S. The control key is currently only supported for computer (PC) gamers ⚠️ For the greatest experience, we recommend using a PC and setting the graphic quality to the highest level; Voice Chat is allowed Tags: Roller Coaster, Mine Train, Ocean Park, Hong Kong, HK, Theme Park, Coaster, Ride, Adventure, Thrill, Realistic, Asia, Ride, Nostalgia, 越礦飛車

Last updated by the developer 8 Aug 2026, 07:37 UTC.

1
playing (measured 11 Aug 2026, 01:20 UTC)
514,228
lifetime visits
59%
liked (499 👍 / 343 👎)
2,715
favourites (5.3 per 1k visits)
22 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:203first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

FasTrack
120 R$
Watchtower
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you for visiting! · welcome297,496 · 100.0% win
Completed the first ride! · progression15,351 · 64.3% win
Hands UP! · other629 · 0.00% win
Super Rollercoaster Enthusiasts · other133 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5914 August 2026 — 59 % liked24 August 2026 — 59 % liked3 September 2026 — 59 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:5259no change
24 Aug 2026, 21:0159no change
14 Aug 2026, 21:0059first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.