(FREE UGC π±) NO TALKING π€«
A Roblox experience owned by Mad Man Studios..
Social & hangoutENsocialtimerUGC
Description (written by the developer; not a statement by this register)
β¨ Timer starts at 30 minutes and counts down to 0. Every time you talk, the timer goes up by 15 seconds. πΈUGC limited events will be held every 1,000 likes! π β like and favorite the game to stay up to date on new content, also join Mad Man Studios for perks! https://www.roblox.com/groups/32969727/Mad-Man-Studios Modeling/UI: @sirswag00 (roblox) Scripting: @CGGonRoblox (roblox) Sound Design/Music: @tobster0808 (roblox)
Last updated by the developer 15 Aug 2024, 14:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 23:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.