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[UPDATE] BUY MY AVATAR ๐Ÿ’ธ

[UPDATE] BUY MY AVATAR ๐Ÿ’ธ

A Roblox experience owned by Trioseed.

RoleplayENavatar customizationUGC marketplacecreator economy

[UPDATE] BUY MY AVATAR ๐Ÿ’ธ is a roleplay experience created on 2023-08-23. The game has accumulated 33,919,713 lifetime visits and currently has 4 players online. It holds 90,494 favorites and maintains a 94% like percentage. The experience focuses on avatar outfit shopping and coin redemption mechanics.

Description (written by the developer; not a statement by this register)

Shop outfits made by others and earn coins back on EVERY purchase! Creators of the outfit also earn coins on EVERY sale an item gets. Coins can be used to redeem in-game UGC items. Additionally, you can also earn Robux through donations by clicking on a product on the booth. ๐Ÿ’ธ โš ๏ธ All earnings are done through clothing and gamepass donations, which can take up to a week to receive. You can see your pending Robux here: https://www.roblox.com/transactions โœ… All in-game avatar item purchases will be added in your Roblox inventory & can be worn in all games! Lagging? USE A FREE VIP SERVER PREMIUM PLAYERS GET AN EXCLUSIVE BOOTH! Made with โค๏ธ by Trioseed

Last updated by the developer 30 Jul 2026, 18:43 UTC.

4
playing (measured 10 Aug 2026, 14:49 UTC)
33,919,713
lifetime visits
94%
liked (121,231 ๐Ÿ‘ / 7,502 ๐Ÿ‘Ž)
90,363
favourites (2.7 per 1k visits)
23 August 2023
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:497first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

(Limited Time) Kawaii Booth
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Like ratio over time

Growth

9423 August 2026 โ€” 94 % liked2 September 2026 โ€” 94 % liked12 September 2026 โ€” 94 % liked22 September 2026 โ€” 94 % liked2 October 2026 โ€” 94 % liked22 October 2026 โ€” 94 % liked1 November 2026 โ€” 94 % liked23 August 20261 November 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 93โ€“95 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:3594no change
22 Oct 2026, 15:3294no change
2 Oct 2026, 15:3094no change
22 Sept 2026, 15:2294no change
12 Sept 2026, 15:2194no change
2 Sept 2026, 15:1894no change
23 Aug 2026, 15:0694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.