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Guess The Food By Emoji

Guess The Food By Emoji

A Roblox experience owned by Guess The ??? GROUP.

PuzzleENemoji guessingfood themequiz

Guess The Food By Emoji is a puzzle experience created on 2023-08-23. It has accumulated 6,885,452 lifetime visits and 4,102 favorites. Currently, zero users are playing. The game holds a 45% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

👋 Welcome To Guess The Food?! ❓ You can guess 100 Foods! 👍 Thumbs up = You are amazing! ⭐ The Game so you can join back at anytime! 👦 Play with friends to help you out!

Last updated by the developer 9 Sept 2025, 11:06 UTC.

0
playing (measured 10 Aug 2026, 17:35 UTC)
6,885,452
lifetime visits
45%
liked (1,161 👍 / 1,399 👎)
4,097
favourites (0.6 per 1k visits)
23 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet!
499 R$
[OP] Sword
349 R$
Speed Coil
148 R$
Jump Coil
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,912,536 · 0.00% win
Stage 5 Completed · progression2,261,487 · 0.00% win
Stage 10 Completed · progression1,689,825 · 0.00% win
Stage 15 Completed · progression1,392,907 · 0.00% win
Stage 20 Completed1,095,368 · 0.00% win
Stage 25 Completed · progression874,229 · 0.00% win
Stage 30 Completed · progression754,004 · 0.00% win
Stage 35 Completed · progression633,343 · 0.00% win
Stage 40 Completed · progression525,291 · 0.00% win
Stage 45 Completed · progression346,855 · 0.00% win
Stage 50 Completed · progression243,145 · 0.00% win
Stage 55 Completed · progression205,114 · 0.00% win
Stage 60 Completed · progression172,198 · 0.00% win
Stage 65 Completed · progression138,395 · 0.00% win
Stage 70 Completed · progression109,429 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4513 August 2026 — 45 % liked22 October 2026 — 45 % liked13 August 202622 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 23:1545no change
13 Aug 2026, 23:0145first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.