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(42) Secrets are Everywhere

(42) Secrets are Everywhere

A Roblox experience owned by quite literally.

PuzzleENpuzzleadventureeaster eggs

Description (written by the developer; not a statement by this register)

❓ A puzzle & adventure game where you have to find all the Secrets, easter eggs! Solve puzzles and decode ciphers! 😮 Remember that Secrets could be hidden, quite literally, anywhere and everywhere, each one of them will award a Badge! 🏆 Find out how smart you are compared to other players, can you become #1 on the Leaderboard and find all the Secrets? 😈 The secrets in this game range from Easy Difficulties to nearly Impossibly Hard difficulties, good luck! Inspired by Anything Can Be a Secret by robey100!

Last updated by the developer 1 Aug 2026, 23:08 UTC.

0
playing (measured 11 Aug 2026, 14:07 UTC)
59,386
lifetime visits
77%
liked (166 👍 / 49 👎)
750
favourites (12.6 per 1k visits)
23 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Secret 28 · secret9,128 · 70.6% win
Secret 7 · secret6,857 · 23.5% win
Secret 18 · secret4,137 · 0.00% win
Secret 9 · secret3,363 · 23.5% win
Secret 8 · secret2,943 · 23.5% win
Secret 30 · secret2,130 · 23.5% win
Secret 1 · secret1,769 · 0.00% win
Secret 25 · secret1,621 · 0.00% win
Secret 17 · secret1,139 · 0.00% win
Secret 12 · secret746 · 0.00% win
Secret 3 · secret708 · 0.00% win
Secret 13 · secret679 · 0.00% win
Secret 19 · secret665 · 0.00% win
Secret 35 · secret619 · 0.00% win
Secret 11 · secret465 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

767776.515 August 2026 — 76 % liked4 September 2026 — 77 % liked24 September 2026 — 77 % liked4 October 2026 — 77 % liked15 August 20264 October 2026
4 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 21:3677no change
24 Sept 2026, 21:3577no change
4 Sept 2026, 17:5077+1
15 Aug 2026, 16:0876first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.