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MUKBANG!!!  [πŸ•πŸ•!!]

MUKBANG!!! [πŸ•πŸ•!!]

A Roblox experience owned by Go Maddox!.

RoleplayENmukbanggrowthsocial

Description (written by the developer; not a statement by this register)

EAT or be EATEN in Mukbang City! Eat all the food, and when the food runs out - eat all the players! Game Mechanics: πŸ• Collect food to GROW IN SIZE (become the biggest and eat all the noobs!) πŸ” If you have more points and size than another player - you can eat them and steal their points! 🍩 When you log out your session score is reset (total score is saved) - go to our AFK diner to stay online and keep your session points if your taking a break. 🍦 Earn coins to unlock cosmetics etc. Ready to eat, grow, and win in Mukbang City? Let's play! Enjoy great food while relaxing in our AFK diner - the perfect spot for gamers to hang out! Game is in alpha. Please report bugs on our Community Channel.

Last updated by the developer 27 Jun 2024, 13:19 UTC.

0
playing (measured 10 Aug 2026, 17:32 UTC)
205,459
lifetime visits
91%
liked (1,508 πŸ‘ / 152 πŸ‘Ž)
1,102
favourites (5.4 per 1k visits)
25 August 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2x AFK Multiplier
299 R$
2x Food
299 R$
Footprint Color Picker
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9115 August 2026 β€” 91 % liked25 August 2026 β€” 91 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:2291no change
15 Aug 2026, 04:1591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.