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Cartoon Fight [BETA]

Cartoon Fight [BETA]

A Roblox experience owned by Dragon ball Group#BR.

Fighting & PvPENfightingbetacartoon

Cartoon Fight [BETA] is a fighting-pvp experience created on 2017-03-04. The game has accumulated 6,191,862 lifetime visits and 43,598 favorites. It currently holds an 82% like percentage. Zero players are active at this time. The title remains in a beta state with ongoing updates.

Description (written by the developer; not a statement by this register)

😝Welcome to Cartoon Fight!🌟 🚨STILL IN WORK!🚨 📜Update Log📜 💎NEW (Talking Guy) 🔥NEW (??) 😝NEW (??) 🏆NEW (?) 🚨WARNING: If the game is laggy please turn you're graphics lower!🚨 💥Coming Soon💥 🔥Shop🔥 😝Don't forget to favorite ⭐ and thumbs up 👍 for more updates! 🌟

Last updated by the developer 2 Dec 2018, 10:54 UTC.

0
playing (measured 10 Aug 2026, 16:51 UTC)
6,191,862
lifetime visits
82%
liked (9,764 👍 / 2,108 👎)
43,596
favourites (7.0 per 1k visits)
4 March 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Badge · welcome16,104 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:4982no change
23 Aug 2026, 23:4882no change
13 Aug 2026, 23:4782first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.