π₯ Elemental Tower π§
A Roblox experience owned by Miyeon Studio.
Tower defenseENTower DefenseAnimation IPObby
π₯ Elemental Tower π§ is a tower-defense experience created on 2023-08-26. It has accumulated 3,326,600 lifetime visits and 834 favorites. Currently, zero users are playing. The experience holds a 41% like percentage. The description notes inspiration from the film Elemental and credits producers λ―Έμ° and μλ©΄, with co-editor Aid. Tags include various tower types such as Milk Stage and Speed Tower.
Description (written by the developer; not a statement by this register)
Welcome to Elemental Tower! This map was inspired by the film Elementalπ οΈ π Join the "Miyun Studio" group!π πPlease click Favorites on the map!π !If you have a bug, please tell us in the group! --------------------------------------------- Producer: λ―Έμ° , μλ©΄ Co-editor: Aid ---------------- Tags: Milk Stage Tower, Carp Stage Tower, Tower of Easy, Speed Tower, Jam Motta, Quick Motta, Motmin Tower, Sand Tower, Color Tower, Elementary Math Tower, Tower, Raw Eater, Raw Eater Stage Tower, Cotton Tower, Descending Tower, Esto Tower, Down Tower, Collapse Tower, Labubu Tower, Nylon Tower, City Tower, Powerpot Tower, Hap Tower, Flushy Tower, Boba Tea Tower, Bitan Tower, Jump Tower, Sanrio Tower, Boba Tea Tower, Adopt Me, Sayona Tower, Escape Tsunami For Brainrots, Break a Lucky Block, My Fishing Brainrots, Fish It , Steal a Brainrot , Blox fruits , 99 nights in the forest , grow a garden, the forge , dress to impress, bee swarm simulator , Break a Lucky Block, the strongly battlegrounds , Jujutsu Shenanigans, hypershot, my fishing brainrot
Last updated by the developer 25 Feb 2026, 11:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.