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Ascendia

Ascendia

A Roblox experience owned by New Ascendia.

RoleplayENfantasyroleplayexploration

Description (written by the developer; not a statement by this register)

Ascendia is an immersive, and visually stunning fantasy adventure game that transports players to a realm of magic, mystery, and boundless exploration. Prepare to embark on a journey like no other as you discover the secrets of Ascendia, a world where ancient prophecies, powerful artifacts, and mythical figures come to life under the world of Presence and Eye. Discover your favorite hangout spots and create unforgettable memories with your friends. Use the interactive environment and emotes to bring your own story roleplay or casual hangout to life. You can write your own story here in Ascendia. So control your fate and follow the path to enlightenment. The divine knowledge and the ascended teachings are out there waiting to be found. Eye will be watching and Presence will be with you, always…

Last updated by the developer 18 Jul 2026, 10:33 UTC.

0
playing (measured 11 Aug 2026, 16:01 UTC)
13,510
lifetime visits
78%
liked (71 👍 / 20 👎)
333
favourites (24.6 per 1k visits)
26 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Presence Shifter Staff
5,500 R$
Frost Caster Staff
4,000 R$
Maronette
3,000 R$
Scouting Eye Orb
2,000 R$
Lunar Key
250 R$
Goblet
180 R$
Offering
80 R$
Animation Pack II
45 R$
Animation Pack I
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7816 August 2026 — 78 % liked26 August 2026 — 78 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 19:3178no change
16 Aug 2026, 19:3078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.