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Chaos Combat

Chaos Combat

A Roblox experience owned by Insane Baits Academy.

Fighting & PvPEN1v1 combatmelee and ranged weaponsarena fighting

Description (written by the developer; not a statement by this register)

In Chaos Combat you will find yourself in a dynamic battlefield, where you can engage in 1v1s, team up with friends or put your combat skills to the test and face everyone by yourself. Choose your weapons from a vast array of melee and ranged options, each with its own unique playstyle. Utilize other kinds of equipment to gain an advantage - toss grenades, set bear traps and outsmart other players with clever tactics using the environment to your advantage! The game takes massive inspiration from the Mortem Metallum [ALPHA] game created by Ender1709. Some of the key differences are: new maps and gamemodes, weapon duplication patched, challenging system for fights without interruptions, carrying players, emotes and lots of community-requested features added! Credits: Ender1709 - creator of the original game: Mortem Metallum [ALPHA] FiloJr - scripting, UI, UX, animating Vektor1761 - modeller, UX, testing becosn - testing

Last updated by the developer 7 Jun 2026, 14:46 UTC.

0
playing (measured 13 Aug 2026, 13:37 UTC)
24,140
lifetime visits
78%
liked (142 👍 / 40 👎)
168
favourites (7.0 per 1k visits)
26 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 13:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

More cannonballs
200 R$
Chainsaw
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You met the owners · social1,109 · 0.00% win
Sacrifice · other170 · 0.00% win
Prey · other147 · 0.00% win
Grenadier · other137 · 0.00% win
Savior · other105 · 0.00% win
Killing blow · other83 · 0.00% win
Explorer · other70 · 0.00% win
Trickster · other56 · 0.00% win
Terminator · other26 · 0.00% win
David vs Goliath · other24 · 0.00% win
Catch me if you can! · other22 · 0.00% win
Demoman · other16 · 0.00% win
Dedicated · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.