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Wizard Simulator

Wizard Simulator

A Roblox experience owned by Our Games..

SimulatorENmagicpet collectionsimulator

Wizard Simulator is a simulator experience created on 2023-08-27. It has recorded 3,069,948 lifetime visits and 77,196 favorites. The game holds a 97% like percentage. Currently, zero users are playing. The description highlights mechanics such as magic power increases, pet collection, and world traversal. Premium players receive a ten percent luck bonus.

Description (written by the developer; not a statement by this register)

⭐ BECOME THE STRONGEST WIZARD! ⏰ Something new every week! 🔥 Increase your magic power! 💪 Battle your friends and enemies! 🥚 Collect all the pets! 💰 Premium players receive +10% luck 🌍 Traverse different worlds! 🎁 Join the group for free auto-hatching and auto-clicker! https://www.roblox.com/groups/33001496

Last updated by the developer 23 Sept 2024, 16:02 UTC.

0
playing (measured 10 Aug 2026, 15:00 UTC)
3,069,948
lifetime visits
97%
liked (40,129 👍 / 1,076 👎)
77,180
favourites (25.1 per 1k visits)
27 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Eggs
1,199 R$
Octuple Eggs
799 R$
Evolution
499 R$
OP Clicker
499 R$
Triple Eggs
349 R$
2x Stars
299 R$
2x Magic Power
299 R$
VIP
299 R$
2x Wins
279 R$
Shiny Pets
249 R$
Quick Battles!
129 R$
Basic Luck
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,679,926 · 100.0% win
Defeated Blue Wizard! · progression781,674 · 0.00% win
Defeat the Destroyer! · progression284,537 · 0.00% win
Defeat the Mushroom Monster! · progression17,599 · 0.00% win
Defeat the Shark! · progression771 · 0.00% win
Defeat the Arcade Bear! · progression140 · 0.00% win
Defeat the Hunter! · progression70 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:3997no change
24 Aug 2026, 05:3897no change
14 Aug 2026, 05:3797first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.