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Teamwork Puzzles 3 (Obby)

Teamwork Puzzles 3 (Obby)

A Roblox experience owned by FunPlay!.

ObbyENobstacle coursecooperative gameplaypuzzle solving

Teamwork Puzzles 3 (Obby) is an obby experience created on 2023-08-27. It has recorded 4,169,277 lifetime visits and 5,472 favorites. Currently, 14 players are active. The experience holds a 93% like percentage.

Description (written by the developer; not a statement by this register)

Team up with other players/friends to solve puzzles and obstacle courses! 🧩 Leave NO ONE behind because you will need them later on. Tags: Obby, Two Player, two player obby, teamwork, team, puzzle, breakout, friend , partner, together, fun, colorful, cute, carry, me, friends, mingle, squid games

Last updated by the developer 16 Mar 2025, 22:24 UTC.

14
playing (measured 10 Aug 2026, 19:35 UTC)
4,169,277
lifetime visits
93%
liked (5,588 👍 / 411 👎)
5,702
favourites (1.4 per 1k visits)
27 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:3513first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Pack
449 R$
Magic Carpet
399 R$
God Mode!🪄
299 R$
Admin Hand!🛡️
199 R$
Snowball Launcher!❄️
149 R$
Throwable Brick!🧱
149 R$
Plunger Launcher!🪠
149 R$
Gravity Coil! 🌀
129 R$
Speed Coil! 🌀
129 R$
Exclusive Levels!🌈
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,273,361 · 100.0% win
Troll a player! · other9,465 · 0.00% win
Complete World 1! · progression2,988 · 0.00% win
Complete World 2! · progression113 · 0.00% win
Complete Rainbow World! · progression14 · 0.00% win
Solo Novice! · other8 · 0.00% win
Solo Master! · other6 · 0.00% win
SOLO GOD! · other2 · 0.00% win
Solo Starter! · progression0 · 0.00% win
Solo Beginner! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked13 September 2026 — 93 % liked23 September 2026 — 93 % liked3 October 2026 — 93 % liked13 October 2026 — 93 % liked23 October 2026 — 93 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 03:1693no change
13 Oct 2026, 03:1693no change
3 Oct 2026, 03:1593no change
23 Sept 2026, 03:0893no change
13 Sept 2026, 03:0893no change
3 Sept 2026, 03:0693no change
24 Aug 2026, 03:0593no change
14 Aug 2026, 03:0593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.