KIWAMI
A Roblox experience owned by Bad's Bathroom.
Fighting & PvPENYakuzaFightingFan-made
Description (written by the developer; not a statement by this register)
[Finishers only work on enemies on red hp and up close.] All rights go to their respectful owners, the Yakuza game franchise is developed and owned by Sega/RGG Studio. Just a fighting game, based on the Yakuza game franchise. I developed this just to practice my coding skills for combat games, bugs are very likely to be present, and it's likely i won't be working on this project anymore. However, if there's a gamebreaking bug present, feel free to contact me in the group and i will try to fix the bug for you, as i still want people to enjoy the game, as i enjoyed making it. Have fun and thank you for playing my game.
Last updated by the developer 29 Mar 2026, 13:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 09:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.