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Pole Up! [Two Player Obby]

Pole Up! [Two Player Obby]

A Roblox experience owned by blockchains.

ObbyENco-opmountain climbingdungeon update

Pole Up! [Two Player Obby] is an obby experience created on 2023-08-27. It has recorded 22,346,988 lifetime visits and 278,047 favorites. The title holds an 82 percent like percentage. Currently, zero users are playing. The description highlights cooperative gameplay and a dungeon update.

Description (written by the developer; not a statement by this register)

This is a hard game. You'll need a partner to climb up the mountain. ⛰️ Dungeon Update 💀 Premium Benefits: Premium Sword Pole + [PREMIUM] Chat Tag Meet the devs on X/🐦: @aekees_ @officialwrello Two Player Obby, Obby, Hard Obby, Difficult Obby, Puzzle Obby, Teamwork Obby

Last updated by the developer 2 Mar 2026, 05:22 UTC.

0
playing (measured 10 Aug 2026, 17:01 UTC)
22,346,988
lifetime visits
82%
liked (13,989 👍 / 3,154 👎)
277,979
favourites (12.4 per 1k visits)
27 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
1,499 R$
VIP
299 R$
Desert Access🌵
199 R$
Dungeon Access☠️
199 R$
Rainbow Wings
199 R$
INFINITE BANANA PEELS
199 R$
Royal Bone Scythe [LIMITED]
129 R$
Float Control (toggleable)
129 R$
Outer Space
99 R$
Long Pole (toggleable)
89 R$
Enable Jumping (toggleable)
89 R$
x2 Walk Speed (toggleable)
49 R$
Simply Royal Pole
49 R$
Classic Steampunk Pole
49 R$
Purple Unhinged Pole
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you for playing · welcome14,291,867 · 100.0% win
Shot by Cupid! · other125,749 · 0.00% win
You found it! · collection111,426 · 0.00% win
You touched the chicken · other31,791 · 0.00% win
You found it! · collection6,633 · 0.00% win
You found it! · collection2,001 · 0.00% win
You touched the duck · other1,603 · 0.00% win
You found it! · collection1,414 · 0.00% win
You touched the vulture · secret1,355 · 0.00% win
You unlocked it. · other933 · 0.00% win
You are worthy. · other803 · 0.00% win
You found it! · collection800 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:2182no change
13 Aug 2026, 16:1682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.