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Land Lord

Land Lord

A Roblox experience owned by HumanKind Studios.

TycoonENeconomy simulationpoliticsmanagement

Description (written by the developer; not a statement by this register)

This is basically GRG but peaceful and focused on economy. Build your own company, manage your spendings, take part in a complexe supply and demand economy driven by the players. Provide housing, education or healthcare to other players! Be elected in democratic elections and vote policies that will impact prosperity! In Land Lord, you can become anything you want!

Last updated by the developer 20 Jan 2025, 21:22 UTC.

0
playing (measured 10 Aug 2026, 17:20 UTC)
3,652
lifetime visits
89%
liked (78 👍 / 10 👎)
107
favourites (29.3 per 1k visits)
28 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ruler Gamepass
150 R$
Teacher Gamepass
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8918 August 2026 — 89 % liked17 October 2026 — 89 % liked18 August 202617 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 10:1589no change
18 Aug 2026, 05:3589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.