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EGL Homestore

EGL Homestore

A Roblox experience owned by EGL Fashions.

Fighting & PvPENfashionavatar customizationjapanese style

Description (written by the developer; not a statement by this register)

🎀 Welcome to the EGL Homestore 🎀 We're brand new! We're a fashion group focusing on the EGL fashion style. EGL Fashion originates in Harajuku, Japan. It was popularized in the 1990s, and takes inspiration from Victorian England and Rococo France. While we are slowly filling out our own catalog of designs, we are featuring a few pieces from our ally groups. Please support them as well! When you purchase an item from the homestore, it goes to your Roblox avatar editor on the website/app. You keep it to use in any game! If you have any questions, concerns, or suggestions; feel free to send a comment on the group wall. Thanks for the support~! 🎀

Last updated by the developer 9 Jul 2024, 23:39 UTC.

0
playing (measured 11 Aug 2026, 09:15 UTC)
1,260
lifetime visits
85%
liked (35 👍 / 6 👎)
58
favourites (46.0 per 1k visits)
28 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thanks For Joining! · welcome1,091 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8519 August 2026 — 85 % liked28 September 2026 — 85 % liked18 October 2026 — 85 % liked19 August 202618 October 2026
3 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 22:4785no change
28 Sept 2026, 21:5185no change
19 Aug 2026, 13:0585first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.