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x2 Shape Smasher Simulator ❄️

x2 Shape Smasher Simulator ❄️

A Roblox experience owned by Smasher Society.

SimulatorENsimulatorclickershape theme

x2 Shape Smasher Simulator ❄️ is a simulator experience created on 2023-08-29. It has recorded 3,629,978 lifetime visits and 11,921 favorites. The title holds a 79% like percentage. Currently, zero users are playing. The description notes gameplay involves shooting shapes to gain score and level up, with premium benefits offering increased rewards.

Description (written by the developer; not a statement by this register)

👋 Welcome to Shape Smasher Simulator! 🎮 💻 📱 Play on any device! Click, Tap, or R2 to shoot! Extra Code at 5000 Likes👍!!! (Like👍 = Updated Wanted) Current Like Code: '4kLikes' New Code(s) every update! New Update Code: 'SnowWorld' (Also use codes: 'LateUpdate', '1mVisits', '7kFavorites') Premium benefits: +Get EXTRA Time Rewards when playing! +10% more luck when playing +10% more coins when playing +10% more score when playing 📝 Please Report any Bugs in the Roblox Group (Even if I don't respond I do read it)!!! ⏫ Shoot Shapes to gain Score and Level up to get stronger.

Last updated by the developer 4 Oct 2025, 18:41 UTC.

0
playing (measured 10 Aug 2026, 16:15 UTC)
3,629,978
lifetime visits
79%
liked (7,672 👍 / 2,083 👎)
11,915
favourites (3.3 per 1k visits)
29 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jumbo Hunter
999 R$
Neon Hunter
799 R$
+100% Score
499 R$
+100% Coins
499 R$
+50% Lucky
399 R$
x2 Frenzy Time
199 R$
+5 Speed
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome1,711,896 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 79 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:1579no change
24 Aug 2026, 04:0879no change
14 Aug 2026, 04:0879first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.