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🐤 duckie adventures

🐤 duckie adventures

A Roblox experience owned by DXNVXV.

ObbyENobstacle coursegrief stagescute animal

Description (written by the developer; not a statement by this register)

🪜 climb a mountain as a cute duckie and experience the five stages of grief in the process. play with friends for a better experience, good luck! 🫶 dani, inspired by steep steps

Last updated by the developer 3 Oct 2024, 18:49 UTC.

0
playing (measured 10 Aug 2026, 14:47 UTC)
237,154
lifetime visits
89%
liked (505 👍 / 62 👎)
1,233
favourites (5.2 per 1k visits)
30 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

😈 push
700 R$
🔦 brighter flashlight
25 R$
🔥 fire duckie
25 R$
🕺 emote
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to duckie adventures · welcome183,596 · 0.00% win
beta tester · other52,610 · 0.00% win
GET NUKED · other702 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked25 August 2026 — 89 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:1889no change
15 Aug 2026, 03:0189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.