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Tug of War Simulator

Tug of War Simulator

A Roblox experience owned by Cosmoblox..

SimulatorENsimulatorpet collectionbattle

Tug of War Simulator is a simulator experience created on 2023-08-30. It has recorded 5,653,849 lifetime visits and 12,896 favorites. The title holds a 93% like percentage. Currently, zero users are playing. The description highlights features such as equipment training, pet collection, and world traversal. Updates include exclusive eggs and a rainbow machine.

Description (written by the developer; not a statement by this register)

⭐️ Welcome to the Tug of War Simulator ⭐️ Check out the new free and limited-time article! 📢 UPDATE 7 NOW AVAILABLE! NEW EXCLUSIVE EGGS, RAINBOW MACHINE, DINOWORLD AND MORE! 👀 Weekly updates! 🚀 THANK YOU ALL SO MUCH FOR 200K GROUP MEMBERS! 🚀 🏋️ Use equipment to train your character! 💪 Face off against friends or foes in battle! 🥚 Open eggs and collect pets! 💰 Premium players receive +10% luck 🌍 Traverse different worlds! 🐜 Found a bug? Report it on our linked community server below!

Last updated by the developer 17 Feb 2025, 18:24 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
5,653,849
lifetime visits
93%
liked (26,607 👍 / 1,880 👎)
12,883
favourites (2.3 per 1k visits)
30 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10x Egg Open
800 R$
Auto Clicker
700 R$
2x Wins
450 R$
Triple Open Eggs
400 R$
+5 Pets Equipped
350 R$
VIP
330 R$
2x Tickets
300 R$
2x Grip Strength
179 R$
2x Endurance
179 R$
2x Bicep Power
179 R$
Auto Open Eggs
175 R$
Basic Luck
99 R$
+100 Pet Storage
80 R$
Teleport
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,421,650 · 100.0% win
Defeated Ninja! · progression888,494 · 0.00% win
Defeated demon! · progression295,030 · 0.00% win
Only crumbs remain! · other73,629 · 0.00% win
I'm the Captain Now! · progression18,171 · 0.00% win
Who's laughing now? · other578 · 0.00% win
It's high noon! · other31 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:3893no change
24 Aug 2026, 00:3793no change
14 Aug 2026, 00:3693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.