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AFK Incremental

AFK Incremental

A Roblox experience owned by Dragon龙 Studios.

SimulatorENincrementalgrinderidle

AFK Incremental is a simulator experience created on 2023-08-31. It has accumulated 584,131 lifetime visits and 2,481 favorites. The game holds a 66% like percentage. Currently, zero users are playing. The description identifies it as a grind game, version 0.2.7, with credits to TankiMix, eD_D3v, and Cookiezi727 for scripting, UI design, and building roles.

Description (written by the developer; not a statement by this register)

Grind game Version 0.2.7 @TankiMix - Scripter @eD_D3v - UI Designer, Builder @Cookiezi727 - Scripter, UI Designer

Last updated by the developer 25 Jun 2025, 13:28 UTC.

0
playing (measured 10 Aug 2026, 18:45 UTC)
584,131
lifetime visits
66%
liked (1,780 👍 / 910 👎)
2,480
favourites (4.2 per 1k visits)
31 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

P2W
19,999 R$
x3 Stats (OP)
9,999 R$
x100 Balls
5,499 R$
Stats Expert
1,999 R$
Stats Master
1,499 R$
x10 Balls
1,499 R$
Double Crystals
899 R$
Double Rudes
699 R$
Extra Luck
699 R$
Double Exp
499 R$
Double Points
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6614 August 2026 — 66 % liked3 September 2026 — 66 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:5066no change
14 Aug 2026, 19:5266first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.