Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Home Alone Experience🏠

Home Alone Experience🏠

A Roblox experience owned by Zwfty Studios.

HorrorENhorrorhome aloneco-op

Home Alone Experience🏠 is a horror game created on 2023-09-01. It has recorded 26,854,446 lifetime visits and 111,452 favorites. The experience holds a 92% like percentage. Currently, zero users are playing. The game allows up to four players and includes purchasable roles.

Description (written by the developer; not a statement by this register)

IT'S BACK! The Home Alone Horror Experience🏠 While your parents are away working night shifts at a office in the middle of the forest, you're all home alone, in your brand new house. You're expected to keep the house nice and tidy while they're gone... Everything is going well until you check the news, there is a serial killer on the loose... in YOUR neighborhood. Play with up to 4 FRIENDS in this horrific experience! Check out the shop for fun gamepasses, like a S.W.A.T ROLE! Made by Zwft💖 We also made the following games: The Home Alone Experience, The Gas Station Experience, The Office Experience, The Farm Experience

Last updated by the developer 12 Dec 2024, 22:11 UTC.

0
playing (measured 10 Aug 2026, 14:18 UTC)
26,854,446
lifetime visits
92%
liked (47,675 👍 / 4,094 👎)
111,319
favourites (4.1 per 1k visits)
1 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Swat Role 🚓 [ASSAULT RIFLE!] {SALE}
375 R$
Cop Role 🚓👮 [PISTOL!] {SALE}
250 R$
[BONK🔨] OP Sledgehammer {SALE}
149 R$
Jumpscare Everyone (PERMANENT)
120 R$
Infinite Respawns ❤️ {SALE}
99 R$
Medic Role 🚑💖 [FREE REVIVES]
79 R$
[TROLL💥😵] Banana Peel
69 R$
Pumpkin Lantern
69 R$
Run Faster 🏃🔪
69 R$
[⚡SPEED] Energy Drink
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome13,192,609 · 0.00% win
Watch The TV! · other8,268,338 · 0.00% win
Hello...? · other5,650,247 · 0.00% win
Boarded Up! · other5,258,009 · 0.00% win
PIZZA TIME! · other4,870,752 · 0.00% win
Power Outage! · other4,751,070 · 0.00% win
Good Ending! · progression1,826,473 · 0.00% win
Bad Ending! · progression1,218,012 · 0.00% win
GREEDY NOOB! · other863,935 · 0.00% win
You Died! · other806,307 · 0.00% win
Terror Ending! [SECRET] · secret65,165 · 0.00% win
Back From The Grave! · other18,890 · 0.00% win
A Good Friend! · social10,543 · 0.00% win
All Endings! · progression1,661 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9223 August 2026 — 92 % liked2 September 2026 — 92 % liked22 October 2026 — 92 % liked1 November 2026 — 92 % liked23 August 20261 November 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 16:1892no change
22 Oct 2026, 16:1692no change
2 Sept 2026, 16:0392no change
23 Aug 2026, 15:4892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.