[UPD❗] Smack STARS
A Roblox experience owned by Last Chance Games.
Fighting & PvPENfightingglovescombat
[UPD❗] Smack STARS is a fighting-pvp Roblox experience created on 2023-09-01. It has accumulated 2,554,996 lifetime visits and 154,858 favorites. The experience holds an 80% like percentage. Currently, zero users are playing the game. The description indicates the place has moved to a new location and redirects visitors there.
Description (written by the developer; not a statement by this register)
❗❗❗THIS PLACE IS MOVED TO THE ACTUAL LAUNCH PLACE, ALL TRANSACTIONS AND USER RECORDS SHOULD BE MOVED AND WORK AS WELL❗❗❗ ❗❗❗PLEASE LET US KNOW FROM DC SERVER IF YOU HAVE RECORDS THAT IS NOT MOVED TO THE NEW PLACE❗❗❗ ❗❗❗ENTERING THIS EXPERIENCE WILL TELEPORT YOU TO NEW PLACE❗❗❗ Get ready to SMACK, SMACK SMACK all the way!! 👊 Red cheeks and thousands of smacks… 😈 Only the strongest can win! 🏆 Get better gloves, better finishers better trails and become the most popular master SMACKER 💪 BETTER GLOVES HAVE AMAZING ABILITIES! 🚀 Knock your enemies down and get famous! 🌟 Enjoy SMACKING! 🎮 Playable in PC, Phones, Tablets, Consoles 🎮 Please support our game and development efforts by PLAYING! LIKING! Thumbs up! FOLLOW FOR UPDATES!!!
Last updated by the developer 25 Jul 2025, 23:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 07:19 | 80 | no change |
| 14 Aug 2026, 07:17 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.