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Liberation

Liberation

A Roblox experience owned by scoutsadie30 group.

ShooterENsci-fipvewave survival

Description (written by the developer; not a statement by this register)

Its the year 2044, and Earth is invaded by robotic aliens who are seeking conquest. You have been drafted for the Theita Legion to defend Earth at all costs, or risk losing earth The game occurs on a small fictional island in the United States. Fight off hordes of AI enemies with other players, survive stronger ones, and buy better weapons such as snipers, flamethrowers, rocket launchers, and much more. Call in support and vehicles, and strategize and communicate with other players, and finally defeat the boss to save Earth and win the round. Short version: alien invade earth, you fight alien PVE fighting game Owner virtus647, Co-owner lathe123555, Developers karkymax35 and nubby67_mrmetal

Last updated by the developer 8 Aug 2026, 00:09 UTC.

0
playing (measured 14 Aug 2026, 17:36 UTC)
653
lifetime visits
88%
liked (7 👍 / 1 👎)
3
favourites (4.6 per 1k visits)
2 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 17:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Elite (Useless for now)
400 R$
Air support(Useless for now)
250 R$
donate 😱
22 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

pre alpha tester · other45 · 0.00% win
Find the hidden base · secret1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.