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Technically TBBF RP

Technically TBBF RP

A Roblox experience owned by Voxel Works..

RoleplayENroleplayTBBFdiscontinued

Technically TBBF RP is a roleplay experience created on 2023-09-02. The game has accumulated 762,297 lifetime visits and holds 1,707 favorites. It maintains a 79% like percentage. As of 29/10/2025, the experience is discontinued. Current active player count is zero. The description notes updates including void and enemy revamps.

Description (written by the developer; not a statement by this register)

Welcome to Technically TBBF RP, a game that's all about roleplaying with tbbf characters... how original FINAL UPDATE: -Void2 revamp -Hardmode enemies revamp -Classic enemies revamp -New skins -Some other changes The game as of 29/10/2025 has been discontinued. Report any bugs found to our community server.

Last updated by the developer 17 Jul 2026, 08:31 UTC.

0
playing (measured 10 Aug 2026, 22:18 UTC)
762,297
lifetime visits
79%
liked (802 👍 / 218 👎)
1,710
favourites (2.2 per 1k visits)
2 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Milestone Celebration · other8,982 · 0.00% win
Endbringer · other8,529 · 14.8% win
The Void · other5,739 · 0.00% win
A Very Hot Day · other5,287 · 0.00% win
Mechanical Chaos · other5,027 · 0.00% win
Jack · other4,983 · 0.00% win
Noob God · other4,754 · 0.00% win
Eternal Jack · other4,586 · 0.00% win
A Cosmic Being... (Findable) · collection4,249 · 0.00% win
Titan · other4,195 · 0.00% win
Toboggan · other4,101 · 0.00% win
Futuristic Christmas · other3,469 · 0.00% win
Wave 000000 · other2,824 · 0.00% win
Void2 · progression2,759 · 0.00% win
ConeHead · other2,710 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 79 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:4779no change
24 Aug 2026, 17:4879no change
14 Aug 2026, 17:3879first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.