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[NEW] Run or Die

[NEW] Run or Die

A Roblox experience owned by Society of Dark Mysteries.

HorrorENhorrorsurvivalmaze

[NEW] Run or Die is a horror experience created on 2023-09-02. It has accumulated 11,411,897 lifetime visits and 52,555 favorites. The title holds a 78% like percentage. Currently, zero users are playing. The game features survival and maze mechanics within the horror genre.

Description (written by the developer; not a statement by this register)

🗝️ Mom is missing and something is stalking you through the night, there is only one option: Run or Die. UPDATE: - Added unlockable trails - Added more leaderboards - Skull hardcore ending is now live (collect all skulls) - Added spin wheel with bonuses - Bugfixes 🤝 Friends can revive each other, play with friends to surpass the challenge. 🗝️ Collect all the Keys and face the monster. 👍 Leave a like for chapter 2 and more updates! 👍. Horror game inspired by games like cheese escape, the mimic and color or die. tags: Survival, Maze, Run, Speed, Obby

Last updated by the developer 17 Jul 2024, 01:30 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
11,411,897
lifetime visits
78%
liked (16,579 👍 / 4,577 👎)
52,536
favourites (4.6 per 1k visits)
2 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Escape · progression593,164 · 16.8% win
Selfless · other553,677 · 13.7% win
Skull · other2,655 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7813 August 2026 — 78 % liked23 August 2026 — 78 % liked2 September 2026 — 78 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:3178no change
23 Aug 2026, 19:3078no change
13 Aug 2026, 19:2378first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.