Dumb Endings
A Roblox experience owned by Kikak1509 TEAM.
PuzzleENpuzzlephysics-basedexploration
Dumb Endings is a puzzle experience created on 2023-09-02. It has accumulated 1,036,440 lifetime visits and 4,889 favorites. The title holds a 77% like percentage. Currently, zero users are playing the game. The description highlights puzzle-solving and creative failure mechanics within a city setting.
Description (written by the developer; not a statement by this register)
Welcome to a world where oofing is the ultimate goal! 🌎 In this game, you’ll explore a giant city filled with challenging puzzles, hidden codes, and a mysterious lore to uncover. The main objective? Simply have fun and discover the most creative, ridiculous ways to oof! 🎉 Found a bug 🐛 while playing, or have an idea 💡 for something new? Don’t hesitate! Just hit the feedback button in the bottom left and let us know what you’d like to see. We’re always happy to hear from you, and we want to make the game even better! 😊 We’re updating this game a lot, so expect tons of new content! 🚀 Game Version: 1.845👾
Last updated by the developer 6 Aug 2026, 10:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 14:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:19 | 77 | no change |
| 14 Aug 2026, 15:17 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.