GRIDs Testing
A Roblox experience owned by GRIDs.
OtherENdevelopment-archiveprototypeambient
Description (written by the developer; not a statement by this register)
PRESERVED FOR ARCHIVAL PURPOSES This is where I started really trying to get a feel for what kind of game GRIDs would be, building on the style with some original ambient music and sound effect stuff. I definitely had much better coding ability at this point, but I still had a very fuzzy understanding of what the game would truly be in terms of gameplay, progression, etc. As with all the other versions of GRIDs, this was incredibly far from completion, and wasn't something you could really play through at all as it only had a few not-so-important systems in place. This is also the last version of GRIDs to be made on Roblox, as after this I discovered Godot: a game engine that feels much nicer to work in and that seems much more capable for the kind of gameplay, visuals, and mechanics I hope to pull off for whatever GRIDs becomes. I will keep updating about the progress on that through this group though! ▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦▦ square with orthogonal crosshatch fill
Last updated by the developer 14 Sept 2025, 00:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 08:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).