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[SPACE] Clicking Heroes!

[SPACE] Clicking Heroes!

A Roblox experience owned by Dream Better Studio's.

Clicker & idleENclickerpet collectionidle progression

Description (written by the developer; not a statement by this register)

🍬 Welcome to Clicker Heroes 🍬 🥚 Hatch, collect, and craft epic pets! 🌍 Unlock and explore exciting new worlds! 🥇 Climb leader boards to be the best! 🎉 Exciting new updates every Sunday! ❤️ Brought to you by Dream Better Studios! 👍 Thumbs up and favourite for more updates!

Last updated by the developer 3 May 2026, 14:49 UTC.

0
playing (measured 13 Aug 2026, 11:03 UTC)
682
lifetime visits
91%
liked (10 👍 / 1 👎)
5
favourites (7.3 per 1k visits)
3 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 11:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x5 Hatch!
249 R$
x2 Clicks
99 R$
x2 Rebirths
99 R$
Fast Hatch!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9110095.520 August 2026 — 100 % liked9 September 2026 — 91 % liked20 August 20269 September 2026
2 measurements spanning 20 days, net -9. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Sept 2026, 19:2091-9
20 Aug 2026, 13:37100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.