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Glitch Boss battle.

Glitch Boss battle.

A Roblox experience owned by swesle group.

Fighting & PvPENboss fightfantasyaction

Description (written by the developer; not a statement by this register)

You have 3 lifes and 2 medkits for each of those lifes, there is dashing with Q and there is sprinting with shift, to shift lock press Ctrl/Control. For best gameplay use full graphics And shift-lock. NOTE: This boss fight is hard, And requires severe skill and reaction time to beat. Lore: You are a warrior of a village, You helped do quests around the village and you were honored upon the villagers, One day after defeating a few mobs for a quest, You found the village in chaos, You didn't know what was going on, It seemed.. Glitchy perhaps?? The villagers told you they were cursed, And every few seconds they glitch, A holy light shines upon you in that moment, You are told by a wizard to defeat the glitch king and your village's curse will be lifted and all the people along with it, You are blessed by the wizard and gained 3 lifes and a sword although a bit rusty it had to do, And now you go through the portal and fight the king.

Last updated by the developer 30 Sept 2025, 00:05 UTC.

0
playing (measured 15 Aug 2026, 05:34 UTC)
582
lifetime visits
86%
liked (6 👍 / 1 👎)
3
favourites (5.2 per 1k visits)
4 September 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 05:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You've Played! · welcome135 · 0.00% win
You died... · other97 · 0.00% win
You've.. Defeated. Me?? · progression18 · 0.00% win
The Classic! · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.