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Houston, Texas State Roleplay (CONSOLE)

Houston, Texas State Roleplay (CONSOLE)

A Roblox experience owned by Houston Texas State Roleplay.

RoleplayENpolicefirefightercity simulation

Houston, Texas State Roleplay (CONSOLE) is a Roblox experience created on September 5, 2023. The game has recorded 5,947,821 lifetime visits and currently has 99 players online. It holds a 74% like percentage and 21,149 favorites. The genre field is null. The description indicates roleplay elements involving civilian, law enforcement, and emergency services activities across multiple platforms.

Description (written by the developer; not a statement by this register)

Welcome to Houston, Texas! Drive around as civilian, respond to critical incidents as Law Enforcement, or save lives as Fire and EMS! Please join our communications server for further details on how to get ranked, and to chat with other players! Available on XBOX, Playstation, PC, and Laptop. (PC version is currently under maintenance) Version 1.4.5

Last updated by the developer 9 Aug 2026, 10:16 UTC.

99
playing (measured 10 Aug 2026, 19:22 UTC)
5,947,821
lifetime visits
74%
liked (7,448 👍 / 2,628 👎)
23,835
favourites (4.0 per 1k visits)
5 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:22183first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
170 R$
Houston, TX GUN PASS
60 R$
Security Team Pass
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Houston, TX! · other1,291,952 · 32.7% win
Fourth of July 250 2026 · other75,882 · 0.00% win
OG Player · other63,504 · 0.00% win
Completed Halloween 2026 · collection829 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked3 September 2026 — 74 % liked13 September 2026 — 74 % liked23 September 2026 — 74 % liked3 October 2026 — 74 % liked13 October 2026 — 74 % liked23 October 2026 — 74 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 00:2374no change
13 Oct 2026, 00:2374no change
3 Oct 2026, 00:2374no change
23 Sept 2026, 00:2274no change
13 Sept 2026, 00:2174no change
3 Sept 2026, 00:2174no change
24 Aug 2026, 00:2174no change
14 Aug 2026, 00:2074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.