[Testing!!]⚡💥TapVentures💥⚡
A Roblox experience owned by TapVentures.
Clicker & idleENclickerpet collectionrebirth mechanics
Description (written by the developer; not a statement by this register)
⚡ TAP YOUR WAY TO THE TOP! ⚡ Start as a nobody and become the most powerful tapper in the universe! Unlock incredible Worlds, hatch legendary Pets, and Rebirth for insane multipliers — the grind never stops! 🐾 Collect & Hatch Pets — Find rare and legendary pets across every world. Enchant them, trade them, and power up your taps! ♻️ Rebirth System — Reset and multiply your taps for MASSIVE permanent boosts. Can you hit max rebirths? 🌍 Explore Multiple Worlds — Each world has unique pets, upgrades, and secrets to discover. 📈 Upgrades & Boosts — Buy upgrades, use boosts, and climb the global leaderboard. 🏆 Leaderboards — Compete against players worldwide for the #1 tap count! 👍 Like & ⭐ Favourite for weekly updates, new worlds, and FREE pet events! 🏷️ Tags: Clicking Simulator, Tapping Simulator, Idle Clicker, Clicker Game, simulator , trending
Last updated by the developer 16 Aug 2026, 16:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 17 Aug 2026, 14:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Sept 2026, 17:02 | 64 | -2 |
| 17 Sept 2026, 11:46 | 66 | -1 |
| 7 Sept 2026, 11:39 | 67 | +2 |
| 18 Aug 2026, 11:16 | 65 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.