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Rob Dave's Mansion [OBBY!]

Rob Dave's Mansion [OBBY!]

A Roblox experience owned by G Random Games.

ObbyENparkourmansion themetrap avoidance

Description (written by the developer; not a statement by this register)

Get ready to break into Dave's mansion and escape his deadly traps in his mansion Explore Dave's mansion, filled with challenging obstacles and clever traps that will test your skills and reflexes. Can you make it through the vents and outsmart Dave to secure your escape? Jump, dodge, and strategize your way to victory! 👍If you enjoyed the game please like and follow!👍 STUCK ON A STAGE? Buy ingame perks to help you Dave's Mansion! Tags: Parkour, Obby, Easy, Fun, Jump, Mega, Obby, Obstacle Course, Rainbow, Colorful, Stages, Super, Ultra, Ultimate, Mega Obby, Easy Obby

Last updated by the developer 25 Jul 2024, 22:34 UTC.

0
playing (measured 10 Aug 2026, 20:23 UTC)
9,132
lifetime visits
64%
liked (21 👍 / 12 👎)
78
favourites (8.5 per 1k visits)
6 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jetpack
299 R$
Fling Glove
299 R$
Rainbow Carpet
299 R$
Grapple Hook
225 R$
Speed Coil
199 R$
Gravity Coil
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome5,436 · 0.00% win
You Win! · progression904 · 0.00% win
Hard Mode! · progression243 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.