[V1] Exército Brasileiro
A Roblox experience owned by VHX STUDIO'S.
RoleplayPTmilitary roleplaytactical operationsrank progression
[V1] Exército Brasileiro is a roleplay experience created on September 7, 2023. The game has accumulated 1,281,515 lifetime visits and 1,805 favorites. Currently, zero players are active. The experience holds a 78% like percentage. It features military-themed roleplay mechanics including rank progression and tactical operations.
Description (written by the developer; not a statement by this register)
Aliste-se e viva a experiência de um verdadeiro militar! Entre no Exército, siga uma carreira de disciplina e hierarquia, ou escolha o caminho oposto como invasor em operações táticas intensas. Treine, evolua e suba de patente até se tornar um oficial de elite. Destaques: • 👨✈️ Sistema de patentes realista com progressão constante • ⚙️ Missões, operações e eventos dinâmicos e estratégicos • 🏋️ Treinos regulares com foco em disciplina e desempenho • ⚔️ Confrontos táticos e operações especiais com equipes organizadas • 🧠 Equipe experiente auxiliando no recrutamento e formação !! Respeito é obrigatório dentro e fora do jogo. !! Exército Brasileiro, EB, Roblox, militar RP, roleplay militar, treinamento, operações táticas, BR, ExBr, Exército Brasileiro, VTX, VORTÉX, Exército, Brasileiro, RP
Last updated by the developer 9 Aug 2026, 10:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.