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Fray

Fray

A Roblox experience owned by Spirit Games.

Fighting & PvPENPVPabilitieschaotic

Description (written by the developer; not a statement by this register)

A very goofy and chaotic fighting game featuring abilities. ⚠ you might encounter bugs sometimes especially in private servers so just know we are working to fix them ⚠ inspired by many games like ability wars, slap battles, item asylum, deepwoken, and yba CREDITS - Scripting - 39tig VFX Design - chiliejz, 39tig Animating & Modeling - A_NormalMan1, 39tig Builders - Chicken_LegHeads, A_NormalMan1 UI Design - 39tig & small contribution Gorde1adz3 GFX work (thumbnail & icon) - SinisterMatrix, deviL2030z TAGS (IGNORE): Goofy, Fighting, PVP, ability, abilities, ranked, 1v1s, game, battlegrounds, minigames, battles, wars

Last updated by the developer 25 Mar 2026, 04:44 UTC.

0
playing (measured 14 Aug 2026, 20:34 UTC)
4,983
lifetime visits
93%
liked (41 👍 / 3 👎)
22
favourites (4.4 per 1k visits)
7 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 20:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
199 R$
Emotes
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tester · other172 · 0.00% win
Hallow's End · other137 · 0.00% win
ELEMENTS · secret37 · 0.00% win
0 braincells17 · 0.00% win
Lavish Customer · collection9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.