[UPDATE v0.7] Tower Conflicts Alpha
A Roblox experience owned by Pyroclast Studios.
Tower defenseENtower defensesci-fimultiplayer
Description (written by the developer; not a statement by this register)
💸 Join the group for +$100 starting cash and announcements A century ago, a failed experiment brought mysterious lifeforms across the continent and humanity is on the brink of destruction. It is now your job to secure its future; defend with various towers across various maps and team up with players to fight against great and powerful enemies! v0.71 patch: - Fixed Firefighter and Trapper not awarded - Fixed towers not equipping - Fixed Levels and Crystals counting v0.7: THE SUPPORT TEAM UPDATE 🛠️4 Support towers: Commander, Supplier, Shocker, Trapper 🗺️5 new maps: Desert Ruins, Laboratory, Bridge, Roadside, Grave Town 🚩Map difficulties: Harder the map, greater the rewards! 🎃Operation Hallow: Beat Grave Town to earn Trapper! (unfinished) ⚙️Other adjustments, bugfixes and new bugs Heavily inspired by Tower Blitz, Tower Defense X and Tower Defense Simulator Tags: tower defense, tower defense simulator, tower defense x, tower battles, tower blitz, tds, tdx, tbz
Last updated by the developer 20 Aug 2026, 12:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 20 Aug 2026, 14:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.