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[YENİDEN] Bağcılar [RP]

[YENİDEN] Bağcılar [RP]

A Roblox experience owned by Bağcılar [RP].

RoleplayTRroleplaycar simulationturkish community

[YENİDEN] Bağcılar [RP] is a roleplay experience created on September 7, 2023. The game has accumulated 1,761,608 lifetime visits and 5,805 favorites. Currently, zero users are playing. The experience holds an 85% like percentage. It is categorized under the roleplay genre.

Description (written by the developer; not a statement by this register)

__________________________________________ ⭐Welcome to Bağcılar Roleplay! 👀Oyunda Buglar olabilir, Oyun grubuna yazabilirsin. ✨Keko rankı için Roblox grubuna gir⬇⬇⬇ 🚗Kendine özel Araba için ## Grubuna bakabilirsin⬇⬇⬇ __________________________________________ 📌Etiket Tofaş sürme oyunu ,Tofaş yanlama ,Tofaş RP,cg sürme ,cg balık , cg drag ,Türk sohbet ,Türk Roleplay ,Türk tanışma ,Drag race ,drag car, car race , car drift __________________________________________

Last updated by the developer 4 Jan 2026, 14:46 UTC.

0
playing (measured 10 Aug 2026, 16:04 UTC)
1,761,608
lifetime visits
85%
liked (2,650 👍 / 458 👎)
5,795
favourites (3.3 per 1k visits)
7 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Luxury Pack
1,500 R$
VIP
500 R$
Altın 6-Patlar
200 R$
Car Radio
200 R$
Altın AK
200 R$
Altın Deagle
150 R$
Altın Kelebek
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Bagcılar gardaş · welcome492,657 · 100.0% win
Teras · other33,661 · 33.3% win
Anime kızı · other25,673 · 0.00% win
Batman · other15,879 · 0.00% win
Yapımcı ile karşılaş · progression9,895 · 0.00% win
bakan zncı · other3,615 · 0.00% win
İşsiz keko · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked13 September 2026 — 85 % liked3 October 2026 — 85 % liked23 October 2026 — 85 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:3285no change
3 Oct 2026, 13:2385no change
13 Sept 2026, 13:1885no change
14 Aug 2026, 10:4785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.