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Transport Simulator

Transport Simulator

A Roblox experience owned by MAX Modding.

SimulatorENdrivingsimulationearly access

Description (written by the developer; not a statement by this register)

© Developed by the MAX Modding Team © 2026 3 years of MAX Modding - Logo, game thumbnail, GUI design, scripting, house & vehicle models Transport Simulator is an early access game in which we try to create fictional maps and make them more and more realistic over time - as well as our vehicles and driving systems. We are working every day to bring new features and realistic functions into the game to provide the best possible experience.

Last updated by the developer 10 Aug 2026, 20:19 UTC.

65
playing (measured 11 Aug 2026, 09:18 UTC)
317,007
lifetime visits
67%
liked (801 👍 / 394 👎)
2,760
favourites (8.7 per 1k visits)
8 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:1844first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

C2 Pack (Preview)
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Transport Simulator by Max Modding · welcome186,336 · 100.0% win
Welcome to Lunaristhal · welcome87,629 · 0.00% win
Welcome to Lunaristhal V2 · welcome56,938 · 90.5% win
Welcome to Transport Simulator · welcome778 · 0.00% win
Welcome to Lordania · welcome215 · 0.00% win
Emblem Estrella. · other110 · 0.00% win
Welcome to DLC Small Obby! · welcome35 · 0.00% win
Happy Easter!!! · other14 · 0.00% win
A gift of thanks:) · other14 · 0.00% win
New update V.12.2.5 (DLC1) · other14 · 0.00% win
MAX Modding Repaint · other5 · 0.00% win
Tecnoven SMS System · other5 · 0.00% win
Gold Carpet · other5 · 0.00% win
Fusion Coil · other4 · 0.00% win
Simple Stages · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

646765.515 August 2026 — 64 % liked25 August 2026 — 65 % liked4 September 2026 — 66 % liked14 September 2026 — 65 % liked24 September 2026 — 66 % liked4 October 2026 — 65 % liked14 October 2026 — 66 % liked24 October 2026 — 67 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 04:4767+1
14 Oct 2026, 04:4666+1
4 Oct 2026, 04:3865-1
24 Sept 2026, 04:3866+1
14 Sept 2026, 02:5365-1
4 Sept 2026, 02:5166+1
25 Aug 2026, 01:1665+1
15 Aug 2026, 01:1564first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

transport-simulator.fandom.com0 active editors · 1,101 edits
194 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.