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Baldi's Sword Fight ⚔️

Baldi's Sword Fight ⚔️

A Roblox experience owned by Firey:Rebranded!.

Tower defenseENtower defensewave survivalBaldi's Basics

Baldi's Sword Fight ⚔️ is a tower-defense experience created on 2023-09-08. It has accumulated 7,422,238 lifetime visits and 12,412 favorites. Currently, 32 users are playing. The game holds an 87% like percentage. Players engage in wave-based combat to protect a pyramid, with rewards tied to completing fifteen waves on varying difficulties.

Description (written by the developer; not a statement by this register)

Welcome to Baldi's Sword Fight! Fight for your honor! Slash your enemies! Protect the Pyramid from incoming Threat with your team, make strategies if necessary! -- ! - Controls - ! Shift to use Shiftlock (Enable it in roblox settings first) -- ! - General Information - ! Complete 15 Waves to Win! Defeating enemies speeds up the wave progress. ! -Must be on Server for 1 Minute to get REWARDS from Wave 15 Completion. Quarters are obtainable by completing wave 15. Depending on difficulty, you get more quarters! To obtain Shards, you need to complete Hard+ Difficulty or do other gamemodes that reward them! -- ! - Character information - ! Baldi : Fighter, uses Sword as main weapon, can throw a grenade! Gotta Sweep : Sweeper, uses itself as weapon, pushes enemies away and deals a lot of damage to them. Playtime : Jump Rope Master, uses Jump rope as main weapon, has lowest HP but highest damage. 1st Prize : Healer, can heal allies by hugging them, can push enemies away.

Last updated by the developer 21 Feb 2026, 10:52 UTC.

32
playing (measured 10 Aug 2026, 16:06 UTC)
7,422,238
lifetime visits
87%
liked (3,970 👍 / 589 👎)
12,592
favourites (1.7 per 1k visits)
8 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0616first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[⏰] Festive Tree Access
1,299 R$
[⏰] Terrorized Frostbite Access
1,219 R$
Special Characters Gamepass
525 R$
Sword Bundle [For Baldi]
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Bronze Medal · other96,217 · 7.0% win
The Silver Medal · other86,590 · 5.7% win
TEH EPIK DUCKZ ARE COMING · other53,302 · 4.7% win
Completed Null Wave · progression48,615 · 5.4% win
Fight to Survive Drakosaurs · other37,243 · 4.7% win
The Golden Medal · other35,133 · 1.3% win
The Plasma Medal · other34,195 · 3.0% win
Corrupt Dominancer · other16,414 · 3.9% win
Halloween 2024 · other9,878 · 0.00% win
Endless Champion · progression8,457 · 0.30% win
Christmas 2024 · other6,163 · 0.00% win
Ruler of The Seas · other3,380 · 0.00% win
The Korblox Medal · other2,730 · 0.00% win
A Toxic Quest · progression2,452 · 0.00% win
Halloween 2024 Hardcore · other2,327 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked2 September 2026 — 87 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:3287no change
23 Aug 2026, 22:3087no change
13 Aug 2026, 22:2387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.